Rapture in Venice

:: Mobile Design and Development Shop specializing in iPhone, iPad, and Android

xcode

Use Latest iOS

One of the quiet new features in the newest XCode release is a new BaseSDK option “Use Latest iOS”. Not all iOS developers will appreciate this unless they’ve been developing for at least 6 months or so. The problem Apple has solved was an infuriating one. Since an XCode project (a target specifically) can only [...]

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Comparing the iPhone and Android Development Environments

I’ve spent the last few weeks working on an Android project at work and, I have to say, I am having a familiar feeling of shock at how bad the Android development environment is. Here are some comparisons. Objective-C vs. Android First and foremost, using Java is much better than Objective-C. While I consider Java [...]

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IPA Targets for iPhone — Why and How?

Admittedly, one of the most annoying parts of building iPhone apps for clients is merely giving them the app to install. The usual case is that you hand them a *.app directory that, to a Mac user, looks like a file, but to a client using Windows it’s a directory. And when Windows users open [...]

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Too Many Images Slowing Down Interface Builder

The Problem On a project I’m working on, I’d noticed that Interface Builder started running really slowly once I’d added something on the order of 2,000 PNG’s to my XCode project. Why would I add so many images you ask? Because I needed to. So, the result was that opening up any XIB file caused [...]

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