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Interface Builder: Don’t Know What You’ve Got Till It’s Gone!
Much like when Joni Mitchell riffed on the paving of paradise, Interface Builder is the pariah of iPhone developers. I’ve seen it when it’s fouled up its internals after you’ve spent hours trying to figure out why a simple button event isn’t firing. I’ve faced having to merge the dang thing when working with another […]
Rapture In Venice’s Development Process
I’ve worked with small companies and large, startups and huge corporations, and in addition to working as an independent consultant I’ve formulated my own personal software process that I’d like to think is a nice mix of all the best features of what I’ve experienced before and imagined on my own. And so I’d like […]
Is an Objective-C Minifier Possible?
My coworker-friend-buddy, Sean, and I are putting the final touches on our iPhone framework, iBoost. One thing we have to think about now is how it will integrate with our (and your) applications. There are two basic strategies I’ve seen: Copy the source code into the project. This is never done with Java projects, but […]
Design Isn’t Just About Graphics
Back in June, a client approached me about writing an iPhone app that would let users report and be notified of speed traps while driving. I hadn’t been familiar with this app space and thought the idea was great! We spent the next two months working together designing, implementing, testing and ultimately releasing the app […]
Going From $0.99 to FREE on the App Store
About a year ago, I released my first *real* app on the App Store, a To-Do List app I called Task List. I wrote it for myself, actually, as I didn’t like the variety of offerings at the time. I wanted something simple, quick-to-use, and with a UI that got to the point so I […]